Please hold on while I collect all entries into one big doc.
BEFORE THE FALL
The Atokarai was a two week doomsday chain reaction triggered by an abhourite bomb that annihilated every abhourite reliant settlement on the face of Felth, eradicating many intelligent & non-intelligent species and forcing survivors into bunkered settlements that were inhabited for several hundred years. In the year 2,600 an abhourite bomb was dropped on the shores of Tas'Met'r in an attempted to eradicate the Gourt. The Force-Reaction set off a two week doomsday event of chain reactions between active and static abhourite; triggering the largest multiplicity reaction ever recorded as the abhourite multiplied and consumed from the inpact zone over a 1,600km radius- in less than ten minutes. In the aftermath fluctuating waves of pressure triggered localized force reactions to abhourite clusters in the vicinity, the roll-out effect of these 'minibursts' consumed 75% of the worlds surface in under two weeks, bringing with it a fallout of genetic mutations, disease, mental disorders and 'displacement disorder'. It was estimated that only 8% of all life on Felth survived, and only 3% suffered no significant genetic mutations in the first fifty years after. Races furthest from the impact zone fled to safe harbor, but many didn't make it. Documentation before the fall is rare and limited, but it's estimated over fourteen intelligent races were destroyed, both native and alien. Fallout waves were triggered by subatomic force reactions among the afflicted abhourite clusters that slowed in frequency of the years that followed. Even in modern times these fallout waves occur every few years."
DIRECTLY AFTER THE FALL (3800)
3800: Sirysian culture thought to have begun to redevelop around the river of Peruu after the fall, originating from the ruins of the scar and further north in the now rebuilt Sahk Umar, both bringing fragmented remains of pre-fall culture.
3800: Gurund location near Ush Daghou settled, specifics unknown. Gurund thought to have begun their civilization somewhere around the river valleys to the left of Ush Daghou, near the coastline. Gurund were initially thought to have come from the sea, as many of their earliest cultures and myths revolve around the rising and falling of islands, the worship of various sea deities, and the ideal that we are all swimming in some gigantic cosmic sea, with layer after layer of creation expanding outwards in endless cycles. Earliest city founded (Ra-Do) right in the opening crux of the Vos Civus river, near the Vos-Civus bay. This seaside town shaped much of the early mythos of the Gurund.
3800: Human resettlement of Gin Mizu thought to have begun. From now until the late 1000s, humans remain largely in this area.
3800: Padumph emerged from ancient alien bunkers in Nor-Talos, migrated to warmer climate. Discovered Oshk Mass and settled its first town; Ustavosk.
3800: Preserved Guort eggs hatch in the ruined nest of Neichza, fungal diseases run rampant, surviving adult gourt flee to Enkorvid some years later. First great nest of iconic queen kitikichi is built in the years to come.
3800: Odaril spacefaring colony landed to find their civilisation destroyed. Inbreeding among surviving often lead to abnormal birth defects. They struggled to increase their numbers. Refused to share prefall knowledge out of spite, remain a semi-hostile race.
3800: Phidiae survived the fall in the deep 'shallows' of their fetid mulch 'nests'. Unfortunately their primitive culture maintained no legible records of the world prior the fall. Their numbers thrived with the dramatic change in atmosphere and landscape in the years to follow.
3800: Dorphine originated off-planet, crashing into the ocean, their ship destroyed. Surviving numbers dwindled quickly with the loss of resources. (caused by the fall)
PROCEEDING THE FALL
001: Ephoyric discovered the wreckage, migrating from their homelands after pollution from the fall made it uninhabitable. Dorphine hunted Ephoyric as a food source, semi-rabid from ship pollution. Dorphine became wild for quite a few hundred years before they started forming tribes.
001: Ra-Do struck by sea-borne disaster, most likely a storm, forcing many of the Gurund to re-settle a ways up the river. These two locations because North and South Ra-Do respectively.
035: Northern Ra-Donians come across a Abhourite mine in the mountains of Western Ush-Daghou. This own facility seems to have the stuff practically dripping from the walls. Later, it is thought that this mining and draining of water is what kept the Abhourite influence from spreading to the swamps of Ush-Daghou
051: First recording of ban on raiding abohurite-infected ruins from the Gurund, who were forced to move further east after a exodus from spreading abhourite infection.
056: time period where the Apothym hive near Al-Phidose is thought to have gone extinct. Bone records originally thought to be the remains of several different unknown species, now thought to be a parental offshoot of the apothym body plan, with 50% of the population at time of death showing heavy mutations. With low abhourite readings common in the surrouding area, hive is thought to have been poisoned by use of abhourite radiated goods stolen from nearby mine (now Santi Gaol).
69: First settling of proxy city of Keba’s Eye, used by Sirysians to salvage goods from the nearby abhourite crashed ruins.
075: Southern Radonians boating down the coastline (you need to set up data for Gurund ships) come across a small structure jutting from the coastline. This new holy site is named Saha-lo, and would later become the first place where the Gurund encounter the Ishqesh
78: records of first genetic “abherrant” created by Humanity. Shows both the rejection and adaptation of the works of (name). Not until several decades later these things become the norm.
82: Strange rain of debris recorded in the (area). Now thought to b the first recorded instance of smugglers crashing their ships after being decommissioned by the Sentinels (name pending)
85: Small graveyard of crashed space debris found near modern Sauran by Apothyms.
87: Arrival of Sirsyians at modern Sauran, small tribes drive out the Apothyms and take hold of the tech graveyard found there.
100: First rumbling of Humanity civil war over usage of new gene-tech.
First contact between the Gurund and Ishqesh, who happily trade with one another. This exchanging of tech and culture begins to widen the divide between south and north Radonian Gurund.
119: Human civil war in full swing.
125: Under the reign of a tribal republic, the Abhourite mining process begins anew. This puts a massive toll on the working class of the Gurund, especially as the fusion of Ishqesh and Abhourite tech doubles the size and food consumption of many of the working class. These new “Godly beasts of burden” help with the construction of many monuments, but also heavily tax the surrounding landscape and populace
135: Northern Gurund mark completion of the Egreghou dam, which stands to this day.
136: Gurund retreat from the trade city of Breyda. Records state that the “Apothym hive we had once been allies with suddenly grew horrifying and feral, turning what was once a thriving settlement into a death zone overnight.” Cause unknown, area considered taboo for another century.
150: first record of city expansion failing as the Northern Gurund hit nearby local Dust, with much of the inner farmland becoming barren and overworked.
169: End of Humanity’s civil war. The losing class of gene-rejectionists are forced to flee cross-island to somewhere near what would eventually become Evenuk. Will now be called “Western Humans” and their bretheren in Gin Mizu “Eastern Humans”.
175: small group of gurund flee north from the growing civil unrest. Thought to eventually become the settlement found under the foundations of Vos-Civus. Will be referred to as “Proto-Civus”
184: By now Sirysians have rapidly expanded across their continent, their physiology making them hardy in the savanna they inhabit. While tribes are many and varied, they exist in a form of semi-peace due to migrational hunting patterns around hubs of semi-stable city-states (Sauran, Peruu, Sol-Amaar). Tribes at odds with each other have room to outmaneuver each other, with small skirmishes opening up occasionally.
Currently known tribes: Erra, Yitter, Kudos, Ngabaj, Heya, Circian (Sirysian)
Currently known settlement Borders (modern names): Salva Ima, Paudu Reef Bay, Port Arkan, Kip. Everything within these 4 cities was Sirysian.
199: Heyah tribe outcasts cross Heba river and form small tribe called Kyheya (now known as Kyheba)
200: Civil war breaks out as the famine reaches a peak between Northern and Southern Rado Gurund, with many Gurund fleeing location as the corrupt republic tries to keep them within the grasp of the now “United” Rado.
225: Islands south of the Saha-lo shrine become the new capital for the fleeing southern Gurund. With Rado in full collapse, this small fishing village becomes a new island nation known as Veracruz
230: Rise of Circe, the catalyst for the ensuing wars that would unite the Sirysian tribes together under one banner. Circe crosses back over the Heba river from the Kyheya tribe’s home, immediately bringing with her enough force to subdue the Erra tribe and bring them into the fold.
250: Swampland near modern Ush-daghou settled by Rado splinter
(cool battles here until retaking Peruu)
260: Death of Circe, leaving behind her daughter Circe’Ci, who would re-settle Peruu and make it the home city of the Sirysian empire. Beginning of Sirysian Empire.
261: The name Sirysian enters common parlance.
263: rediscovery of solar forges by Western Humanity, official move from ground based dwellings to tree-based dwellings and culture by both Western and Eastern due to flooding from unknown cause.
From X to X Sirysians spread across the central continent. But because I’m not of the mindset to write a million points and battles, I’m going to skip from now until that’s over.
275: Ruling head of the Veracruz isle healed by the Ishqeshian delegates, again cementing the friendship between Gurund and Ishqesh
300: Ocean going exploration party of the Uru-dai Veracruz expansionist party goes missing. This terrifies the populace as their ship runs aground a month later, all members missing but the ship and food supplies intact.
325: Radonian raiders are brought to heel by the now flourishing Vos-Civus tribe, who force the Radonians into a peace treaty, respecting their ancestry but also bringing to heel their expansionist ideology. This is thought to begin the Gurund’s usage of treaties to keep their tribes separate but united. The treaty states that Radoninans are now part of the Proto-Civus tribe, but are still allowed to own the various Rado lands near the river valley.
350: Radonian empire officially considered ended, with much of the land being split up amongst various raider tribes who cycle through the region
375: Vos-Cisvus exploration hits the massive mid-continent Dust, which becomes known as “The Shore,” the Gurund's own sea-based mythos being applied to the massive ocean of burning dust that expands as far as the eye can see.
400: Radonian raiding tribe known as the Dag come across the small swamp-land dwelling settlement that had earlier fled from southern Rado. They force the smaller group into a treaty, and begin to explore the surrounding swampland.
425: great lake area in the southern part of the now named Ush-Daghou region becomes another Saha-lo shrine after a underwater cavern is shown to open up into a deep, deep undersea cavern with tell-tale signs of habitation. This location is soon settled and expands outwards
450: life in the swamps of Ush-daghou is not easy, with trade routes from Vos-civus and Veracruz absolutely vital. Luckily, the rare produce, abhourite, and gold found in the swampy jungle gives the Ush-daghounians plenty to trade with.
475: The rapidly expanding Ush-Daghou empire spreads its exploration efforts up and the down the coast of the Ona Pua Mano sea, crossing the Hybua straight to colonize Kofudou. This location
500: The trade network of the Veracruz tribe has spread enormously, from Jijita Fiol to Balf. This trade empire unites several of the peoples within this sailing Network, including the Sirysians to the East, the disseperate Human tribes to the south, and several of the small worker class Apothym hives growing throughout the Sorren region.
521: First recorded instance of a Sirysian “leaving” with a smuggler. They are never seen again.
525: the proto-civus are forced to move north due to the expanding dust which has eaten much of their farmland. This forces them into living space of a Radonian tribe. The peace treaty quickly breaks down, and war ensues.
550: The great lake city of Ush-daghou begins construction
575: The Proto-civus are no more, having been absorbed by the Rado tribes in the ensuing war. Proto-Civus is abandoned to the dusts, and the emboldened Rado tribes, now united under a single leader, Tenmu-Ush, move to the east against the Dag.
600: The Radonian raiding party’s use of riverboats and aquatic tactics rapidly undermines the most western Dag, who quickly fall to their siege tactics. The Rado make incredible use of both Dag and Ishqesh tech taken from their conquered victims. The result are both terrifying seige weaponry and terrifying bio-weaponry put into action, plague catapults rapidly consuming settlement after settlement, the Dag’s sandstone keeps falling rapidly one after the other. (this is thought to be the early incubation of the disease that will later wipe away the colonization effort of the Sirysians)
610: The 200 year old Rado / Veracruz treaty falls through as the Rado attempt to cut off the shoreline trade routes between the Dag and Veracruz. The Veracruz bring to bear their naval fleets, which can outmaneuver the Rado on the sea, yet leave the inner riverways of the Rado and Dag regions in control of the Rado.
620: The Rado hit a snag within the deep swamps of the Dag territory, where even their boats become stuck in the small waterways and swampy mires. Dag ambush parties make quick work of many of the Rado raiders. Yet, united by Tenmu-Ush, they press onwards.
635: Tenmu-Ush dies at the height of his empire, with the Rado ruling a large portion of the Vos-Civus continent, from Ishkid Andvada to modern Ush-Daghou. With his death, and the siege of the Dag swamps lasting a decade, his son organizes a treaty with the Dag. The new tribe they leave behind will be a mix of Rado and Dag.
650: The foundations of the lake city are completed, and Ush-Daghou is founded, named after the Rado conqueror.
670: The Rado empire officially collapses under the weight of the succession wars following Tenmu-Ush’s death.
681: Western and Eastern Humans are considered vastly divergent from one another at this point due to gene-mods being common.
685: Overnight the Veracruz settlements on Sorren disappear, leaving ruined ghost towns. This unnerves the Veracruz to the point where they cut off nearly all trade with Sorren, leaving the Apothyms to their own devices.
710: A small Saha-lo town is founded within the sacred lake
735: The worries of the Dag become reality when the Sirysians begin to expand in full force, quickly overtaking Ko-phi Dan and Hybua, the two trade cities falling to their predatory might
760: Seeing their neighbors fall so rapidly, Hygurri signs a peace treaty with the Sirysians
785: After Sirsyian meddling steadily erodes the peace treaty, the Hygurrians fight back, only to be crushed and brought under Sirysian rule. Meanwhile, the Sirysians have also crossed the river Hybua, bringing themselves into the quick sand swamps of the Dag.
790: it is at this point that the massive trade empire of the Veracruz goes into a sharp decline. The reasons are not fully known, but it is thought that to be a combination of trying to help their Dag neighbors, the economic toll of their temple building projects, both abandoned on Sorren and completely, but abandoned, on the isle of Veracruz itself, and the sudden appearance of a particularly virulent strain of the Gilded Corpse fungus, thought to have been contracted from the Humans, which resulted in many of the Veracruz displaced, dead, or stuck in a war they had no hope of winning.
795: attempted peace treaties fall through, and the Sirysians begin their slow advance through the swamp of Ush-Daghou. Meanwhile, much of the old Gurund country is under Sirysian rule. Gurund are kept on as full citizens, with their own rights, yet are not allowed to own their own land. Luckily, years in trading help keep the Gurund afloat, as they begin to loan out their goods and money, which are still owned on a per-person basis.
800: The Sirysians suffer a heavy defeat at the Saha-lo temple complex, where the marshy ground seems to swallow Sirsysian soldiers whole, with marshy terrain hiding Gurund ambushes at every turn. Forced to turn back, the Sirysians bring with them swamp born rot and disease, which weakens the Sirysians forces further.
803: The Sirysians begin the creation of an enormous channel from the Ush-Daghou swamp to the lake Hybua, hoping to drain the swamp enough to allow the safe passage of their war machines and soldiers. While the project would fail, it did leave an enormous historical marker on the land itself that continues to exist into modern day.
805: Finally, the Sirysians are forced into a full retreat after many more skirmishes go awry, leaving siege engines and ships mired in the muck, never once seeing the lake city of Ush-Daghou and it’s great sandstone temples.
807: First record of unusual infection spreading from the swamps of Ush-Daghou outwards. In under a year, the Sirysians will be in full retreat
810: The Green Plague sweeps through the Sirysian population, bringing the overextended empire to its knees, the Gurund in turn emerging to pick up the pieces.
815: Expedition to Ko-phi dan returns with tales of a horrifying ghost town of mummified bodies and gibbering fungal bodies. The river Hybua is the only thing keeping the infection from crossing back over, and the remaining Gurrund leave it as such.
820: Hygurri is brought back under Gurund rule, though it also holds what remaining population of non-infected Sirysians exist, protected by the sea of Onta puo mana. This city remains a popular multi-cultural city state to this day.
825: first record of the infection striking Peruu, forcing the city to evacuate as the Sirysian population if effectively reduced to a quarter of it’s size only 5 years. Fungal infections are thought to effectively make the land uninhabitable.
830: The virulent fungal infection that laid low the Vercruz is brought to bear, and the Gilded Corpses that spring from this seem to be the most practical yet, able to both transfer data like their brethren, as well as move and speak, to a degree. Later cross breeding results in a expansion of the Gurund communication system up and down the Onta Puo Mana sea.
834: turning point for the plague that killed more than half of the sirysian population. As if overnight, the disease seemed to have disappeared, though now we know better. This was when the disease first mutated, becoming less lethal, but much more insidious.
839: Official founding of Home, the birthplace of the new Sirysies.
866: It is at this point that doctors in the sirysian city of Home begin to take note that the life span of the modern sirysian population seems to have been reduced a good 20 to 30 years. Cause still unknown.
884: At this point the civil rights between the mentally unstable Sirysies and functioning Sirysies begin to wane, as one attempts to quarantine the other. “Er’ Ra” enter common parlance, a slang term for those who’s brains have been heavily influenced by the disease.
900: First mass exodus between the center of Home and it’s outskirts, as the sirysians more heavily influenced by the fungal infection are banished to their own devices. It should be noted that at this point, the infection is nigh ubiquitous, and mental instabilities can strike at any point. Those in the central city are regularly thrown out.
920: The printing press reaches common usage amongst the Sirysies
921: (name), using semi-modern medical techniques, makes note that dead sirysies tend to develop a strange mold on their bodies, and comparing this to dead remains from 200 years prior, makes note that there appears to be some sort of disease at play.
922: Another medical scientist (name) utilizes early microscope technology to officially diagnosis the fungal infection for what it is. Research into a cure begins months later.
934: Humans begin usage of Gilded Corpses to store data. It should be noted that the Gurund also begin to do that same around the same time.
(come up with story for cure here)
935: The first sirysian cure enters heavy production, with industrial centers popping up within the sirysian outskirts. Cheap labor is readily available amongst the Er’Ra. Life expectancies amongst the center Home city appears to rise, though the cure is still unstable
937: (name) suggests that the modification is taken via inhalation. She puts it into practice, wearing the first (name) mask. Though her discovery is initially rejected, she spreads the cure through the Home outskirts, lending out medication-soaked paper masks.
938: Attempts to quell the usage of dosing masks causes riots to break out in several parts of the Home city.
939: Apothyms begin to move into the outskirts of Home as Union-busters, taking over for cheap manufacturing work as the Sirsysians continue to riot.
951: more than a decade after the civil uprising, the mask act is codified, with the ill defined “mental stability” becoming a Sirysian right.
952: Power begins to shift towards the outskirts as mask manufacturing creates a booming local economy.
1001: Towards the end of the previous generation, average life expectancy of the average sirysian is at a all time high
1202: Sirysians re-establish trade with burgeoning Grurund empire, which has spread from Shadon the Balf (you need to go back and add in data about expanding Gurund and their tech)
It should be noted that the Gurund are using fairly complex technology at this point, including Gilded Servers and Spore Tower Gates (a kind of low floating fungal tower that can send and receive complex data) . This complex network of slime molds and fungal mats allows the Gurund to exchange information at rates vastly superior to the Sirsysians, who are both in awe and fearful of any fungal technology.
1234: Sirysian curiosity ultimately wins out, as they begin to carve out server caves to keep their own networked memories in. However, the Spore Tower Gates cannot adapt to the arid Home region, leaving the Sirysians to develop other methods of long distance communication.
1245: Small scale exodus from Home as the Siysians begin to fragment again, this time over the various ideals held about modern technology. This begins to form new tribes that spread through the old regions of central Al-Phidose and Sol-Arniate (note, we need names for the continents in Felth)
1265: New communication tech ultimately comes in the form of Abhourite gates, which appear to be able to transcode simple signals between multiple points. This and other forms of abhourite powered technology begin to spread amongst to fractured Sirsyian tribes.
1272: First recorded contact with outer-world abhourite smuggler. This brings the research of both abhourite and the outer world to a fever pitch amongst both Gurund and Sirysies. It should be noted that at this point, it was largely believed that there was no real world outside Felth due to the constant fog of spores that largely obscured the outer atmosphere.
1300: Sirysian Abhourite mining begins again in earnest in Santi Gaol and Sauran. Sirysian Expeditions reach Veeta, the remains of an ancient city caught in a constant pyroclastic / ice flow. The artifacts from this location begin to shed light on the distant past of Felth.
1310: Collapse of the Sallow, which brings the Ishqesh to the surface. Note that up until now, Ishqesh and Gurund have had small trade exchanged on and off throughout the years. Due to unknown reasons, the Sink collapses, taking with it the both Saha-lo temple complexes and the surrounding half dozen miles of land. Ush-daghou and the now repopulated Veracruz islands are flooded with refugees who cause a sudden collapse in economic stability.
1325: Mining begins on Balf. First contact between all modern races (Apothym, Gurund, Sirysie, Ishqesh) and Human on Balf.
1337: Disaster of the Santi Gaol mine, which causes the entire area to be irradiated for an as of yet unknown time.
1357: Tas-Metr is discovered, the vast underground facility becoming a hotspot for northern explorers, isolationists, and refugees.
1359: Explorers from Tas-Metr find the first Tsukumogami buried in the ice. This location is named Enkorvid (life from the ground) and the mining of ancient archeotech and Tsukumogami begins in earnest. The location of Tas-Metr becomes a capital city despite its location so far north, with the unique unground location allowing it to remain semi-self sustaining, along with the inflow of new labor from Enkorvid.
1364: Tsukumogami-based theory is wired into existing fungal networks, increasing communication strength between tribes and cities tenfold.
1369: The world at large is considered fully networked between varieties of communication towers and the rise of organic engines (muscle screws). The first circumnavigation of the globe is performed by a Apothym known as (name).
1374: Interest in the smugglers reaches an all time high as the world looks outwards. (name), a Human, modifies a solar forge and uses it to gaze outward through the spore cloud during the winter months, beginning the first cataloging of the Sentinels. Felth’s sister planet is also discovered to be fully inhabited by an unknown group.
1376: Research into space flight begins near a Sirysian settlement. The Humans begin their seclusionist policy over this, citing “we have seen ship blown up in orbit by the Sentinels, and none of our people who have left with the smugglers have ever returned, if they’re taken at all.” Citing their research into the stars as the catalyst for this foolish errand, they close their cities to the world. Balf remains a neutral zone.
1380: The first satellite (name) is launched on a clear winter day. Note that until this point, most communication “satellites” consisted of spore gas bags floating in low orbit. It reaches X distance above the planet before being destroyed by an unknown burst of energy emanating from a Sentinel.
1385: Colony hiveworks are established, a combination of native and smuggler-based tech that allows Sirysians and Gurund to move across the globe rapidly. (basically vehicles) Felth is considered globalized at this point.
1340: Modern day
Post by possmonaut on Feb 28, 2019 12:26:53 GMT 9.5