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test Lorsynth Feb 14, 2019 9:21:36 GMT 9.5
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The natural geological formations of Hyaskobi have long been hidden beneath generations of crystallized Gourt silk nests and archeries, massive dome like structures possibly created to keep out the bitter colds of Nor-Talos. These archeries, partially collapsed, now protect a sprawling modern cityscape and vast hydroponic farmscapes. Hyaskobi is world renown for its fisheries and honey farms, and while being a fairly standoffish culture the Gourt provide major trade with all of Felths intelligent races. Snow regularly blankets the landscape year-round.
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Phisol Ke is a relatively recently founded continent thought to be previously uninhabitable. It's considered one of the less desirable places of Felth and still poses incredible risks to the small populace. In the last eighty years, between six far separated communities Phisol; Ke has managed self-sufficiency and sustainability. Allowing for small barges of homelanders to begin migrating and further colonizing. It's landscapes are a mix of tropical fungal plateaus, hibernating spore deserts and swampy marshes of toxic waste. The wilderness of Phisol ke is still vastly unstudied, toxic flora make traversing the landscapes extremely difficult and hidden underwater drops of 220ft or more hide throughout the southern borders. Collapsing pre-fall settled canyons litter the Kapabara & Nyutka landscape hindering safe movements.
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Sol-Arinate, the heart of Felth's lands and the hottest continent, this merciless desert is equal parts endless sand and imperceptibly deep water-filled canyon. it is the homeland of the Marsupial race Sirysies who excavate their cities from cliff faces and string their settlements across the great canyon's divide. This swathe of orange and mahogany hued earth, sand and stone is broken only by exposed opal deposits and small outcrops of hibernating plant-life and cacti built to withstand the dryer months. Barely more than a wasteland its scorching heats and blistering sandstorms bare trouble for even the hardiest of desert folk, yet by early Oronai runoff from neighboring highland continents transforms Sol-Arinate into a tepid, lively marshland. A fertile environment revitalized by stagnant spores and seedlings waiting out the heat. This boom of fungal growth sets off the largest migration on Felth, where both prey and predator come to feast and breed enmasse until late Alorne, when the short lived plant-life begins to crumble in the increasingly harsh sun.
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Evenuk has a vast variety of landscapes, from stone fields coated in moss to rich brown canyons with waterfalls of leaking runoff from the lively marshlands above. Mountain ranges with craggy peaks litter it's east shore while southern beaches spread far inland on perfectly flat plateaus. A Haven to a variety of Apex predators and their overly abundant prey. Heavy pre-fall mining has caused deep fissures across the continent, deep and cavernous, fungi tropics grow unhindered between the earth creating unique biomes all their own.
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Gin Mizu is part muggy swamp plains and part thriving forest, abundant in tall growing anthozoa and fungi. The landscape here predates the fall with its colossal Prototaxite growth, steep mountain ranges and deep winding rivers full of luminescent organisms, but it is within the earth and stone that Gin Mizu shares it's most wondrous views. Deep underground water channels branch like veins into immense caverns, some of which are exposed to the outside while others, so deep down, are lit only by the same glowing organisms as above. Fungi grow in localized clusters while fluffy algae hide the smoothly worn stone surfaces, clinging to every damp rock and overhang.
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Sweeping plains of fungi and rich mauve earth, Civus is a fertile land abundant with all manner of fungi and anthozoa. The skies here are clearer than almost any other place in Felth as much of the plant-life here reproduce through cell division rather than the release of spore and polyp plumes. Cold winds from Nor-Vilos sweep the northern shores and light showers are frequent, muddied earth forms colossal sinkholes across the landscape filled with tall growing fungi whose mycelium supports the crumbling walls, providing structurally safe refuge for many of the local fauna.
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Consistent volcanic activity in the area gradually formed Oshk Mass from the sea floor up, today the small continent is largely covered in heat resistant life, though a continuous flow of magma often separates the landscapes as cool rock changes elevation levels. The Padumph build great stilted cities to allow lava paths to flow undisturbed. Flora here is fast growing and hardy and the native fauna mimic the likeliness of fire with bright orange and yellow luminescence or fluid filled sacks.
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Cold and icy slush coat the damp coral plains where the land of Nor-Vilos was once bellow the sea level. The coral organisms here have since grown to adapt to life in the air, forming writhing swamps in every ditch and musky overhangs at every high. A fleshy landscape that stills in the colder seasons as these plants purge water and hibernate. Habitation of this continent is difficult, microscopic polyps limit breath-ability and often cause serious respiratory effects, Fauna primarily include insects and crustaceans who live in mutual symbiosis with these plants.
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Bio-luminescent organisms beneath the frozen surface make Nor-Talos glow a few months of every al-season. A blindingly bright continent-wide phosphorescence that can be see from Vikstauv and Nor-Vilos, it attracts swarms of migrating Kiauh and Fogorn with a density known to block out the sun. When exposed to the harsh colds these insects succumb to something of an instant hibernation and will remain alive or well preserved among the snow for many months. This keeps a lot of the predatory fauna fed during the 'dark season' when most prey fauna are hibernating and well protected & hidden. Nor-Talos is a mix of craggy mountain peaks, rocky terrain and wide empty plains cut only by narrow frozen rivers and water bodies, icy fungi husks and Gourt nest fragments litter its Kuporach borders and pollution from Tas'Met'r pools at their eastern beaches, staining the ice and sand.
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Ancient technologies buried within the ice bleed toxins into the surrounding environment, seeping into the seas and waterways. Few things live here now and those that do are often sickly and mutated, living among the sleek ice tunnels and partially collapsed ruins that run well into the core of Tas'Met'r. The flat icy surface, marred by peeking wracked and ancient structures, is home to small settlements of hardy scavengers that dig and drill for relics far beneath, but unpredictable storms often plague the landscape; upturning long staying visitors, and quickly reclaiming their exposed spoils.
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The Legionaire capital of Felth, New Burland is the closest resembling ecosystem capable of supporting legionaries and their crops & livestock, and so has been heavily colonized by the high reaching treetop cities of this alien race. Legionaires rarely build upon the ground, and so live with little disruption to the natural order. New Burland's subtle variety in biomes supports a wide variety of exotic fauna species found no-where else on Felth, though some of these species have shown peculiar effects to the introduction of 'earth' based flora pollen.
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A collection of 'islands' that litter the Padumph territory borders, large rock formations with subtle variations in density. These formations are filled with precious stones and metals that peak through the smooth sea-worn surfaces, reflecting light and regularly causing all sorts of visual anomalies and natural light shows. Plants grow in small clusters on fertile land but farming here is near impossible. Few settlements dot these locations, often built further into the ocean than upon the island stone.
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Sandbox Viean Deenu

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A little update for everyone who happens to travel by, and for our dedicated lurkers! Felth is undergoing some pretty serious upgrades and substantial investment so what you see here is our official
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Please hold on while I collect all entries into one big doc. BEFORE THE FALL THE FALL The Atokarai was a two week doomsday chain reaction triggered by
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Index---- Terrestrial:
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Index---- Terrestrial:
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Under construction, please forgive our spores Include link to relevant to thread, with a small summary and possible image Index:
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Sandbox Viean Deenu
Explore the cultures and climes of Felth, from spore choked fungal forests to bustling marketscapes glowing warmly under living lights.
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